(no subject)
OOC PERMISSIONS
- Backtagging: Absolutely! It's how I do most of my threading.
Threadhopping: I LOVE... THREADJACKING!!! All I ask if that there's something serious and plotty going on that you please ask me first.
Fourthwalling: Sophie's an OC, so there's nothing to fourth wall!
Offensive subjects (elaborate): Please warn for excessive drinking and alcoholism if they come up. I'm also TERRIFIED of spiders and needles, so please don't post any images of them! I can handle descriptions as long as they're warned for, though.
IC PERMISSIONS
- Hugging this character: Go ahead! Sophie is a SUPER HUGGY GIRL
Kissing this character: LET'S TALK ABOUT THAT ONE FIRST, CHIEF.
Flirting with this character: You're welcome to try but she's a total airhead and might not even notice.
Fighting with this character: You're free to try but please gimme a shout first,
Injuring this character (include limits and severity): Give me a heads up first!
Killing this character: BLEASE NO
Using telepathy/mind reading abilities on this character: Please ask permission first!
Warnings: Sophie's story deals with mentions of death by terminal illness, chronic illness, abusive authority figures and mild gaslighting. It's unlikely that these issues will come up but any time they are mentioned in tags, they'll be warned for. If you'd prefer to not hear about these at all (or opt out of tagging Sophie altogether), please let me know below! Comment screening is on for these exact purposes.
info
SOPHIE SUMMERHELM![]() Age
19 Gender
Female Height
5'3'' Build
Petite Species
Human First ImpressionsSophie is 5'3'' and has the healthy, bright-faced look of someone who spends a lot of time outside. Her complexion is healthy, but despite this, she's a little small for her age (nineteen years old), sort of slight and petite in a way that makes people sometimes mistake her as being a year or two younger than she is. She's pretty, with a heart-shaped face and rather large eyes that, combined, make her look a little like a doll. To those who'd recognize it, her features give pings of being European (or the fantasy equivalent, depending on whatever world you come from). Sophie's hair is wine red and grows just past her chin, not quite meeting her shoulders. Her bangs are neat with a straight cut across just level with her eyebrows and two longer pieces that frame her face. She dresses in warm, practical clothes, suited for the outdoors. Her usual outfit consists of a Prussian blue, long-sleeved one-piece dress that has a box-pleated skirt and a white panel down the front center of the dress and tall, thigh-high walking boots. In colder weather, she will top this with a brown, hooded traveling cloak and gloves. In summer, she will switch this out for a different one-piece dress in a similar style, made out of breezier materials in lighter, brighter colours. Her PB is Sophie Neuenmuller from Atelier Sophie: The Alchemist and the Mysterious Book.Info & PersonalitySophie is the daughter of Elisabeth and Kirsche Summerhelm, a pair of hardworking farmers. She unfortunately never had the chance to know her mother – during the Age of Catastrophe, Elisabeth had contracted an incurable disease that plagued her for the rest of her life. Doctors were unable to diagnose, let alone cure it and she passed away when Sophie was a toddler, unaware that she had passed the disease on to her daughter as well. Shortly after her mother's death, Sophie also began showing symptoms of her mother's disease (weak lungs, fatigue, and other nastiness). Her illness rapidly escalated to the point that Sophie spent much of her childhood bedridden and being treated for one malady or another. When she was eleven years old, Sophie contracted a winter illness that along with the rest of her symptoms threatened to be fatal. By sheer coincidence or fate, one of the founders of the Church of Light, the Legendary Alchemist, Amelie, was passing through her town. Sophie's father begged Amelie to save his daughter and never one to pass up a PR opportunity for the Church, she deigned to do so. It was a long process but Amelie was able to use the power of alchemy to treat and eventually completely cure Sophie's illness. During her recovery, Sophie and Amelie formed an unlikely friendship that eventually blossomed into a partnership of student and teacher in response to Sophie's enthusiasm for alchemy. Amelie stayed in the village for a year, teaching Sophie all she was able to pass on in that time and when she left, encouraged Sophie to continue her studies. Sophie did just that and spent almost all of her time afterward studying alchemy by herself and using her newfound skills to help the people closest to her. When she was eighteen, her father Kirsche also passed away. He too had suffered from poor health in the wake of the Age of Catastrophe and though Sophie tried, she was unable to fully cure him. Following his death she sunk into a depression, blaming herself for being unable to save him. But with the encouragement of the townsfolk she had been helping for so many years, Sophie picked herself up and decided to begin traveling Adelheld to put her knowledge into test. Some time after she began her journey, Sophie began occasionally traveling with an older friend of hers, Marie Cooper, who had similar interests in the natural world. While on their way to Telna, to visit Sophie’s teacher, they encounter Lucille Lu[STATIC NOISES] and Valencia Seville who were traveling in a similar direction for their own reasons. Lulu enthusiastically attached herself to them, and the four formed an informal party. While traveling, the party were subtly encouraged to seek out and gather a number of ancient treasures that had been scattered around the land. These treasures were scattered parts of a suit of armour that was needed for Ulrich to contain Caleigh's power once he revived. Along the way, they were joined by Alice who was Ulrich's child, fleeing the Church in disguise. As slowly became clear, however, the Church of Light was corrupt at the heart and through their adventures, the Hexaparty's goal changed from gathering the artifacts for the Church to gathering the artifacts to keep them out of the Church's hands. Eventually, they were also joined by Aran defecting from the Church and by Celadon who was mostly just happy to be here. Their effort came to naught when the party came face to face with Ulrich and, pressured by her father, Alice found herself giving into him and handing over the artifacts. The betrayal was only momentary, but it gave the Church a devastating advantage. Remembering what had happened the last time the Heroes battle Caleigh, the Hexaparty decided to seek out a blessing from Leta in order to help them face Caleigh. Sophie's canonpoint is shortly before the Hexaparty set out to face Ulrich head-on. Sophie is a cheery, energetic girl who’s full of pep and determination to do her best at the things she puts her mind to. Her honesty and straightforward nature are what drive her forward through life with energy and passion and full-throttle force. She hates conflict and fighting – while she's certainly much better about it at her current canonpoint (you don't settle in to fight god without learning to get a bit rowdy) she's still the sort of girl who prefers not to rock the boat too much and if arguments spring up around her, she'll hurriedly try to play peacemaker whether her attempts at making nice are particularly welcome or not. Sophie's biggest desire in life is to spread happiness and joy as best she can and sees resolving conflicts as a part and parcel of doing that. To that end, she can sometimes be a bit of a busybody and can't always recognize when her opinion isn't welcome. To a degree, this is a help more than it's a hindrance – Sophie is the one who convinces the Hexaparty to make nice with Aran who had until then been, you know, trying to kill them – but it's unfortunately also served up with a side of naivete. Sophie is trusting to a fault and it's entirely too easy to trick her or make her believe your intentions are sincere. This stems from Sophie being a little childish for her age in ways that are a bit hard to pin down. She's certainly mature and capable enough to look after herself and be independent in all the ways that matter but she has a certain lack of experience when it comes to the gray areas in interacting with people. She's polite to a fault (sometimes to the point of silliness) and a fast learner, but her immaturity in this regard shows itself more often than not. She's also a little lacking in common sense, here and there – she's not dumb she's just a little scatterbrained even when she’s doing her best, often necessitating a voice of reason to reign her in. At the worst of times, she can be downright ditzy and her priorities can seem wildly out of whack to those looking in from the outside. She's a high int, low wis build, is what I'm saying. What she might lack in street smarts, though, Sophie more than makes up for with heart. She's a generous, giving sort of girl who loves to help out people in need and seems happiest when she's doing her bit to make the world around her a better place. She's a bit of a mood maker, who makes use of her own abundance of positive energy to try and motivate people who look like they need it. A big part of why she took up learning alchemy in the first place was because she viewed it as a way of creating miracles and happiness in places there would otherwise be no hope. Sophie herself was saved by one of those miracles and now she wants to be able to pass that magic onto as many people as she can. This goes tenfold for the rest of the Hexaparty. Growing up mostly alone, Sophie's never really had a close-knit group of friends like the rest of the party and the fact that she has one now means all the world to her and more. Sophie adores her friends with all her heart and it's that love and enthusiasm for the things they do together that give her strength. Inventory⦿ Alchemy Supplies: A reinforced cauldron and a handful of basic supplies, just enough to make two or three healing salves if she's careful enough. That cauldron is probably not intended to be portable but she's got it in her backpack anyway... ⦿ Wooden Staff: A heavy wooden staff, with a slightly hooked end. It's about two heads taller than Sophie and has been reinforced with alchemy to be usable as a weapon. ⦿ Notebook: Sophie's notebook that she uses to plan new alchemical recipes in. ⦿ Bits and Bobs: Some traveling supplies – a blanket, some dried meat and a waterskin. |
(no subject)
Do you prefer network-based communication or face to face logs?
Network based logs
31 (13.4%)
Face-to-face logs
93 (40.1%)
I'm neutral/don't care
125 (53.9%)
In a game that allows for both network and face-to-face logs, do you prefer there to be seperate comms for each type of log?
I prefer network and face-to-face logs to have seperate comms
162 (69.5%)
I prefer all logs to be on the same comm
35 (15.0%)
I'm neutral/don't care
38 (16.3%)
How do you feel about comms exclusively for posting memes?
I like them and use them
119 (51.1%)
I'm neutral but I use them
82 (35.2%)
I'm neutral and I don't use them
35 (15.0%)
I dislike meme comms and don't use them
4 (1.7%)
How often do you think activity check should be run?
How do you feel about opt-out posts on journals that allow you to ask people not to tag you?
I like them and make use of them
97 (41.6%)
I'm neutral but I use them
55 (23.6%)
I'm neutral and I don't use them
75 (32.2%)
I dislike opt-out posts and don't use them
8 (3.4%)
How do you feel about game-wide Discord servers?
I like them and make use of them
78 (34.1%)
I'm neutral but I use them
59 (25.8%)
I'm neutral and I don't use them
68 (29.7%)
I dislike them and I don't use them
29 (12.7%)
How do you feel about player-created AUs in games?
I like them
51 (22.0%)
I'm neutral/don't care
84 (36.2%)
I don't like them, but allowing them isn't a deal breaker
78 (33.6%)
I wouldn't join a game that allowed player-created AU apps
24 (10.3%)
How do you feel about duplicate characters in games?
I like them
35 (15.1%)
Only if there's a cap
57 (24.6%)
Only if they're AUs
57 (24.6%)
Only if they're from canon AUs
85 (36.6%)
I don't like them, but allowing them isn't a deal breaker
40 (17.2%)
I wouldn't join a game that allowed duplicate apps
21 (9.1%)
How do you feel about power loss/power caps?
I like them
52 (22.3%)
Only if powers can be regained/replaced
52 (22.3%)
Only if the power cap applies to game/setting-breaking powers
98 (42.1%)
I'm neutral/don't care
75 (32.2%)
I don't like it, but it isn't a deal breaker
29 (12.4%)
I wouldn't join a game that removed/capped powers
5 (2.1%)
How do you feel about games that allow characters to gain new powers?
I like them
124 (53.2%)
I'm neutral/don't care
50 (21.5%)
It depends on the regain system
87 (37.3%)
I wouldn't join a game that allowed characters to gain new powers
0 (0.0%)
What sort of setting details, game mechanics, etc. make a game fun and engaging for you?
Battle Quotes
- "Let's do our best!"
"Come on, let's get started!"
"Aah... this one looks pretty tough..." (High-level regular enemies)
"Uuu... my tummy's in knots..." (Optional boss enemies)
Using the Fight command
- "I'm not gonna hold back!"
"Hiyahh!"
"Here goes...!"
Using the Alchemy command
- "I'll whip something up on the spot!"
"Now, what to make..."
Scoring a critical hit
- "Don't underestimate me!"
"Aah! I'm sorry– no, wait! I'm not sorry at all!"
Missing an enemy with an attack
- "Keep still, keep still!"
"Hey, get back here!"
Striking the finishing blow on an enemy
- "One down! How many more to go...?"
"Just gotta keep going..."
Party member misses
- "Be careful!"
"Aw, you barely missed..."
Party member defeats an enemy
- "That was too cool!"
"Alright, you did it!"
Using a support action
- "I'll cover you!" (Attacking)
"Stay back! I've got you!" (Defending)
"Let me back you up!" (Either)
"I've got this one!" (Either)
Using an item
- "This could be useful!"
"Let's try this."
"It's super effective! I guarantee it!" (Using an alchemized item)
Using an item on party member
- "Try using this!"
"Here, take it!"
"Use this, use this!"
Sophie on critical health
- "Uuu... my head's starting to spin..."
"How'd it end up like this...?"
Party member on critical health
- "Aaah! Are you okay? Get back, get back!"
"Don't be scared! We'll protect you!"
Healing
- "Phew...!"
"I'm all ready to go again!"
Healing from critical health
- "What a relief!"
"That was scary..."
Healing a party member
- "Looks like you could use this!"
"I've got you!"
Healing a party member from critical health
- "Are you okay? I'm right here with you!"
"Don't be scared! I'm here to help!"
Fleeing a battle
- "Everybody, run!"
"We've gotta get out of here!"
Death quote
- "Teacher, I'm sorry I..."
"I can't keep going..."
Victory
- "We did it! We won!"
"I knew we'd make it!"
"Heheh, that was a piece of cake!" (Low-level enemies)
"Just barely made it...!" (High-level/boss enemies)
Leveling up
- "Looks like my hard work's paying off!"
"Eheh, Teacher, are you watching? Look how strong I'm getting!" (before facing Amelie)
"Am I really getting any stronger...?" (after facing Amelie)
(no subject)

Sophie is 5'3'' and has the healthy, bright-faced look of someone who spends a lot of time outside. Her complexion is healthy, but despite this, she's a little small for her age (nineteen years old), sort of slight and petite in a way that makes people sometimes mistake her as being a year or two younger than she is. She's pretty, with a heart-shaped face and rather large eyes that, combined, make her look a little like a doll. To those who'd recognize it, her features give pings of being European (or the fantasy equivalent, depending on whatever world you come from).
Sophie's hair is wine red and grows just past her chin, not quite meeting her shoulders. Her bangs are neat with a straight cut across just level with her eyebrows and two longer piece that frame her face.
She dresses in warm, practical clothes, suited for the outdoors. Her usual outfit consists of a white sleeveless blouse blouse and a red skirt with cream trim. She also wears a long and heavy prussian blue coat and tall, thigh-high walking boots.
Her PB is Sophie Neuenmuller from Atelier Sophie: The Alchemist and the Mysterious Book.Sophie's manner of speech is friendly, energetic and polite. She does her best to address people respectfully and will often refer to people older than her or her superiors as "Miss" or "Mister". When she gets over excited, her voice tends to wobble or crack and the same goes for when she's nervous or scared.
tag.